Professional Blackberry Games Development Guide - Learn to Code Games for Blackberry | Perfect for Aspiring Developers & Programmers | Enhance Your Mobile Game Design Skills
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DESCRIPTION
BlackBerry smart phones aren’t just for business. In fact, throw away that boring spreadsheet, tear up that yearly budget report―the BlackBerry is a lean, mean game-playing machine. Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java™ Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers. The BlackBerry: not as clumsy or as random as a blaster―an elegant device, for a more civilized age.In this book, Carol and Andrew give you the professional techniques you need to use music, 2D and 3D graphics, maps, and game design patterns to build peer-to-peer games, role playing games, and more for the BlackBerry.
REVIEWS
****** - Verified Buyer
4.5
I so wanted to love this book but it was just terrible. The first examples are for older systems that you can't even buy anymore and then Midlets. Really ? There are other midlets books this should of been Blackberry native with interesting code examples and ideas. Why would a game developer need to be told about USB.The best of the Blackberry books so far is the Chris King one but even that isn't great , no-one is paying attention and just whipping crap out and this book is a collection of half baked and unfinished ideas. Really expected better. Search for Blackberry game development on the net and there are much better tutorials.This book should never have been released.
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